There are three of these, a Ben 10 game, a Batman: The Brave and the Bold game, and a Star Wars: The Clone Wars game. I say "game" because what these actually are is a set of games with what are essentially level editors and no default level designs.
I think I like the Ben 10 game the best, possibly because I have no emotional attachment to anything in it (I do, on the other hand, have at least a mild attachment to Batman and Yoda), but more probably because the game has the most internal variety between its characters, both in terms of design and abilities.

The real caveat is that if you're just playing rather than creating, there aren't a lot of particularly creative level designs. While the one above is quite well-constructed, a lot of them attempt to create difficulty or interest through what I've come to call feature spam; in the below case, enemy spam.

This, despite the fact that a single minor contact with any enemy or projectile would instantly kill him. It takes an attack from an unexpected angle to harm this guy.
The titles for the games are... well, they're word salad titles, because you can only pick from preselected words. I found this one particularly amusing.


This game is differentiated by each character's ability to change into Batman, who isn't as powerful but can jump upwards indefinitely with his grappling hook. Also, there are powerups that grant "power attacks" and temporary invulnerability. However, the levels often suffer from much the same problems as the Ben 10 ones.

The Star Wars game is very different from the other two-it's a top-down game, the character has hitpoints, and you can have the character independently or riding in a vehicle. Each character has a "power attack" which can be used in limited amounts. Yoda has an awesome power attack that destroys almost everything en mass.

Overall, all three of these level editors are interesting and bear some investigation if you like games, and if you like the characters, it couldn't hurt.
-Signing off.
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