Friday, November 20, 2009

Behold...

The terror of...

...Mr. Machine!

When my mom first bought this toy (my uncle [her brother] had one of them as a child, and it was apparently spurred by nostalgia), I thought little of it, beyond the fact that it reminded me of Roboto from He-Man, and I figured it was probably at least partly the inspiration for Roboto's design.

Little did I suspect...

Mr. Machine spends most of his time relatively precariously perched near a window in our kitchen/dining room. (It's only precarious because we have an incredibly stubborn old cat who might decide to shove him off, and an enormous younger cat who might knock him off by accident while in the general area. I have nicknamed the younger cat "Shizu-quake" [Shizu is her name] because of her tendency to knock stuff down.) I made little note of this, until one night, after the sun had gone down...

I was washing dishes in the kitchen. (Yes, really.) I was alone, because my sister, who usually hangs out with me while I'm doing the dishes, was on a little group expedition of some sort. And I glimpsed back, and... Well, I didn't quite jump, but I was pretty startled at the sight of a face in the window.

As it turns out, of course, it was just a reflection of Mr. Machine's face on the window, seeing as how the darkness outside had transformed the window into a mirror. However, the mirror's distortion had turned Mr. Machine's face from its slightly odd, not terribly pretty face into a horrible, monstrous visage.

I am totally not making this up.

-Signing off.

Thursday, November 19, 2009

Star Destroyer Vs. (Fill In Blank)

'Fraid I've been burning a lot of time looking at a site that, in all honesty, I should have discovered years ago. StarDestroyer.net is a great site for comparing various fictional universes set in space. (Well, mostly just Star Wars and Star Trek, but he does make some mentions of others.)

Guess who usually comes out on top of that discussion? (If you guessed anything other than Star Wars' Galactic Empire, you'd be wrong.) And if you disagree, he has refuted all comers with the following arguments:
  1. Death Star.
  2. Death Star.
  3. Death Star
(He actually does this on the site at one point, though he was referring to an e-mail conversation.) I'm putting it somewhat out of context-what he means by this is that 1), the Death Star is a benchmark of Imperial industrial capacity-it built a functioning planet destroyer that was large enough to be mistaken for a natural body at a distance (and in fact did so several times), 2) the Death Star can generate enough energy to literally destroy a planet, which would take truly tremendous amounts of energy (millions of times the [momentary] output of the Sun, a detail talked about here), and 3) the Death Star somehow does this without fuel tanks.

This is insane, but it's also clearly what happened, based on observational evidence...

Anyway, great site and all that.

-Signing off.

Wednesday, November 18, 2009

Golden Age Moment of the Day (7)

Nightmare is totally gonna eat that old man's face.

Well, okay, not really.

By the way, the old man was seemingly fine like thirty seconds later when somebody mentioned his gold mine was in peril. No, rly.

-Signing off.

Tuesday, November 17, 2009

Game Review: Fishy

I've decided I might as well review a few more free online games, seeing as how they're free and all.

Today, I'll be talking about Fishy, which is indeed fishy.

Fishy is one of those various games where you play a fish that eats other fish and must avoid being eaten by other fish.

Like the majority of such games, you grow over time as you eat other fish-in fact, in Fishy this growth is probably the most significant in any of these games I've ever seen.

I'll note that this is a low-production value game-the fish all look the same, even yours, only distinguished from each other by color.

It's actually very hard to survive the first fifteen seconds if you aren't ready for it-you have to dodge like mad as huge masses of fish ranging from big to huge swarm onto the screen. Once the game is in progress, things become more predictable.

The "enemy" fish are highly variable. While the big ones are usually slow and the small ones are usually fast, some of the big ones are every bit as fast as the tiniest fish. Stay near the middle of the screen, since they come from the sides, and stay away from big clusters of fish.

As you get bigger, you are more likely to run into still larger fish (even touching the tail of a bigger fish is instant death, but the flipside is that you can eat fish with your own tail), since you occupy more space, but eventually it reaches the point where you just aren't threatened by the other fish anymore.

There's always a bigger fish, and here it's you.

If that isn't absurd enough for you...

...it gets worse.

Can this go on indefinitely? Certainly not. Behold the "victory screen."

Apparently, if you're successful at the game, you become a fishy of mass destruction (or worse). Which, all things considered, is appropriate enough... I mean, really, if the fish outclasses the other fish in intelligence and maneuverability to that extent, it's a godlike superpredator, and that ecosystem's got no natural enemies for it. I mean, obviously the bigger fish are a threat, but not enough of one...

And there I go superimposing serious scientific discussion onto a stupid little flash game. I'm a nerd.

-Signing off.

Monday, November 16, 2009

Space Western Comics: Stone Men from Space

Hm, I wonder what this story (the Strong Bow feature from #44) could be about.

We get our first hint that the title is probably meaningful in the very first panel, which is not actually a symbolic panel as is often the case with older comics.

Oh, good grief, are these people blind or what? I mean, every single one of those is blatantly shaped like a lumpy human figure. Even that live cactus is kind of suspicious-looking.

That cactus makes Strong Bow's and Rapid Fox's statements on things growing in the desert kinda... idiotic, doesn't it? (They later say that nothing can grow in the desert; Mr. Cactus disagrees.)

Anyway, Martian Princess Thula tells them that her pluvia flowers can grow anywhere-their native desert only gets a single drop of rainfall every thousand years. Let me repeat that for emphasis-one drop, one thousand years.

I think they'll grow.

And the flowers agree with me, with interest. (Also, note Strong Bow's... rather peculiar joke about Rapid Fox's name.)

What does this have to do with stone men from space? Not much, it would seem...

...except, of course, for the fact that they just randomly choose that exact moment to wake up.

And they're ambitious stone men from space.

They don't actually sound very excited about it, do they? "Stupid world, we must conquer you now."

Also, "Earth worms?" Did the writer do that intentionally?

Note that this implies that the stone men somehow got to Earth under their own power, without technological assistance. Holy moly.

Despite being really loud, they're really sneaky, too.

Strong Bow and Rapid Fox have no idea where they are, in the middle of an open desert. Their observational skills are just staggering.

And it turns out their primitive weapons have no effect on the stone men.

And before you ask, no, rifles don't work either. Neither does this knife.

Resistance is apparently futile, and the stone men promptly tie them to the pluvia tree.

At first, their open declaration that they couldn't be held by ropes struck me as incongruous, but then I realized-the stone men don't speak English. And I thought, "Wow, the author could have done more to make that clear."

Anyway, within a few minutes, they're free, and pursuing the stone men in a jeep.

Wait wait wait, you're not even going to try heavy conventional weapons? What's wrong with you, man?

Also, what could they possibly be planning to do with pluvia arrows?

Guess, I dare you.

Yep.

They're trapping the stone men in a huge mess of rapidly growing Martian trees.

Which brings us to an oddity concerning the earlier fact that the stone men apparently aren't supposed to speak English...

Why do they make such a point of saying that these are "non-petrified" trees? What? Huh? For that matter, why do these guys even know what trees are? Do they have those on Canis?

Anyway, then they drop an atomic bomb on them. (Must be a little one, since Strong Bow and Rapid Fox get away on their jeep.) So the stone men are dead now-

-wait, what?

The stone men are still alive, but sleeping?

Holy moly, they're Kryptonian stone men, aren't they?

I mean, think about it. They can fly through space, they don't need to breathe, they're functionally immortal, and they can withstand an (admittedly wimpy) atomic bomb with no apparent injuries.

-Signing off.

Friday, November 13, 2009

A Moment of What The: Dynasty Warrior

So, some time ago, I burned a lot of time playing free flash games online. Since then, I've moved to mildly more productive ways to waste my time, but I figure, hey, some of those experiences were pretty wacky, so I might as well share them.

One time, I found the most awesome fighting game ever. Sorta.

See, I don't generally like fighting games (mostly 'cause I stink at 'em), but every now and again I find one that's reasonably fun. This was such an instance-Dynasty Warrior!

Now, for those of you who are video game aficionados, you may have heard that name, because it's a moderately long-running series of Japanese-made video games.

I don't really know the story behind this game demo (which is what it is) ending up on the Internet on free game sites, but I'm not going to question it overmuch, as there's no chance I would have found or played it otherwise.

Anyway, here's the start screen. If you're interested in playing, I'd suggest clicking the second button there, and using it to reconfigure the game's controls from their default (W=up, S=down, A=left, D=right, and some random keys for the fighting controls) because it's darned hard to remember them.

Anyway, let's cut to the meat of the game.

This is you.

Yes, that huge bearded guy in the blue shirt is you. His name is Guan Yu, and he's an important historical figure in China. In fact, he's been deified, and is still worshipped even in modern Communist China.

So, somewhat indirectly, perhaps, in this game you play as a god.

Guan Yu was actually a general who helped topple the Han Dynasty and helped found some kingdom or other. However, his exploits have become something not unlike the legends of King Arthur, and he is considered the epitome of loyalty and righteousness by the Chinese.

He's kinda like Abraham Lincoln, really.

Anyway, in the demo, most of the enemies you fight are these wimpy little stupid spear guys.

They can use those spears, but they usually seem to forget to-I think they need a bit more distance before they can use them, so if you get up close to them, you can just punch them in the face a bunch and they won't do anything to stop you, other than the occasional annoying jump-kick. And because of the way the game works, you can do this to as many as four of them at once without difficulty.

Sounds easy, although there's an issue with it.

Sometimes guys go off the edge of the screen, and you can't go into that area until all the enemies have been defeated. Since you often grab guys and throw them, this is annoyingly frequent.

Also:

HEADBUTT. Yes, Guan Yu headbutts dudes. This strikes me as wildly hilarious.

There are weapons in the game, but they're hard to find. (I had to play through three times before I picked this up.)

The sword is nifty, killing most enemies (and often multiple enemies) in one hit and extending your reach (though it's a much slower attack than a punch), but if you get hit you tend to drop it, and it usually evaporates before you can pick it back up. (Although I once grabbed it after dropping it twice in a row.)

Also, once you get to the "mountain pass" area, these guys show up.

Like the stupid spear guys, the dumb bow guys often fail to use their arrows even once, though they're more likely to get off a shot or two. (Though they can sometimes be abysmal shots.)

If this was all there was to the game, I wouldn't care. But it's not all-you also have awesome powers.

Guess how you summon these giant bursts of flame?

By using a torch you have stored in your inventory.

Yes, you read that right.

Alternately, you can use a rock to do this.

The absurd awesomeness of this aspect of gameplay boggled my mind when I saw it.

Since it's a demo, it's short. And since it's a fighting game, there's a boss at the end. Unlike the stupid spear men and the dumb bow guys, he never forgets he's holding his absurdly huge spear.

He's a mild challenge if you have enough torches and rocks.

Once you defeat him...

VICTORY ROAR.

This game is really silly. I'm not sure how the other games in the series would compare to it, but it's hilarious, and I had fun with it.

-Signing off.

Thursday, November 12, 2009

Post 400

Where does the time go, eh? It feels like just yesterday when I "celebrated" my 300th.

Kinda don't have much to talk about today. Spent some time getting to work on a new blog dedicated to a specific subject, which I hear can increase your blogging productivity. (I added a link, but don't expect to see much until I start building steam. Also, its appearance may change dramatically in the next week, due to choosing new styles and possibly adding a proper banner.)

So that your visit isn't a total waste, here's a video that amused me (watch this one too for a bit of context):



FYI, "Daku Goru Doran" is a really bad effort to try saying "Dark Goldran," which you can kinda tell if you listen closely to the audio.

-Signing off.