Monday, March 12, 2012
They Shouldn't Have That Much Fluid In Their Whole Bodies
Curious to see if there was anything else to see, I naturally scoured YouTube, which usually at least has some kind of information on the subject. I already knew about Tekkaman Blade II, which by most accounts is off-putting to American audiences, but I kept hearing about other material.
Eventually, I found that there were three "specials" or OVAs related to the series.
One, "Missing Link," was actually a trailer for a longer OVA that never got made, and wasn't much worth watching. Another, "Burning Clock," was a completely ridiculous emo character scene/reinterpretation, which was distressing to watch because a character watches his mother burn to death in front of him, and then her charred body somehow continues standing and starts falling apart afterwards.
The last one (as listed arbitrarily by me), "Twin Blood," was better, admittedly mostly because the bar was low, but also because in its own way it was actually pretty awesome.
(WARNING: Pretty mindlessly violent and gruesome.)
Intense violence? Sure. I can't really say I much care for that aspect of it, although the fountain of blood when Blade gets impaled is kind of hilarious.
Completely inconsistent with the series? Yeah. It reminds me of the Escaflowne movie, which my sister describes as "totally spoiler-free, if you're interested in watching the series later."
Cool anyway? Of course. I do have to admit that the character animation from the original series wasn't always terribly dynamic, and the designs here actually sort of make more sense than what was in the series. (The characters were transformed into superhumans by aliens; the aliens were always depicted as entirely organic, which makes the Tekkamen's obviously technological forms a bit odd if you bother thinking about it.)
So, yeah, worth watching for the cool fight and especially the animation.
The only other part of the "Tekkaman Blade Specials" that is remotely worthwhile, in my opinion, is a line from "Missing Link" which is made completely ridiculous by context: A character is having sex (or trying to, anyway) with Blade, and screams "You call yourself the hero of the Solar System?!" apparently because she's disappointed (in context, it looked like he was disinterested because of depression). And that's not because it's good, it's because it's so bad it's hilarious. (That's also why I didn't bother linking anything for that video.)
-Signing off.
Thursday, November 10, 2011
CAPTAIN OBVIOUS THE SPACE KNIGHT
I was wrong.
-Signing off.
Friday, August 5, 2011
VOLTEKKAAAA
Incidentally, he's shooting down a nuclear missile the size of a football stadium.
When it comes to flashy anime/video game attacks, nobody outside of Super Robot Wars does it quite like Tekkaman Blade. (And since he's been in at least one Super Robot Wars game...)
What makes this even funnier is that the other Tekkaman can Voltekker/Voltekka as well, but his is usually less impressive.
And gives him a headache.
And they deal billions of damage in combo attacks.
-Signing off.
Tuesday, November 10, 2009
Space Knights vs. Sequels
As observed in this post, it is interesting to note that the "sequel" Galadorian spaceknights (within the context of continuity, the third generation of spaceknights) are able to transform back and forth much as their Japanese cousins from the Tekkaman series do. (In Siskoid's words, "I guess Rom didn't want anyone to lose their humanity ever again. Those things are so easily mislaid, stolen or destroyed." Yes, it was a plot point of sorts.) Considering there appears to be a moderately significant anime influence on the art, it is possible that this was intentional; it could also just be the influence of series like Power Rangers. There's no way to know for sure.
Anyway, the 2000 Spaceknights series was generally considered to be a bomb of a series. It didn't do well, and the writer admitted the only reason he was involved in the project was because he wanted money to spend on his boat. As it happens, there was a similar issue (sequel fatigue, that is) with Tekkaman/Teknoman.
I should clarify-Tekkaman Blade/Teknoman was not a sequel to the original; it was more of a remake/spiritual successor. It certainly wasn't even close to being "in continuity" with its predecessor. No, we're talking about Tekkaman Blade's sequel, which was reasonably popular in Japan, but which most Western fans hated with a passion.
Here is a passage from Wikipedia, of all supposedly neutral places, which has remained unaltered for at least half a year, probably more, on the subject of Tekkaman Blade II.
He also appears to be less charismatic and less experienced in martial arts combat th[a]n he was in original Tekkaman Blade w[h]ere he defeats many elite fully-fledged Tekkamen including: "Tekkaman Axe" his Master Martial Artist instructor, "Tekkaman Lance" a Super Human Tekkaman, "Tekkaman Evil" his twin brother, and Tekkaman Omega his eldest brother who is a "Tekkaman Warlord". In this he is seen struggling to keep up with "Dead End" an enraged Transvestite who steals a Radam Tekkaplant and becomes a Tekkaman, he does not display the ability to become a Blaster Tekkaman anymore, but his former 30 minute time limit seems to have also expired.
If you can't detect the poorly concealed fanboy rage (bolded text added for some emphasis) in the above paragraph, you have no subtlety. It should also be noted that not one or even several of the various protagonists introduced within the OVA were able to defeat Dead End, and it ultimately still fell to D-Boy/Slade/Blade (the character the above passage is referring to) to win the battle. Not only that, but Dead End had a cheaty hax power: He could absorb Voltekkers/Teknobombs and use them to power up his own Voltekkers; this is a big deal, as the Tekkaman Blade Voltekkers are devastating. Furthermore, the trick didn't work twice; the next time Dead End used it on him, he copied the maneuver somehow, and totally blasted him with it.
It is rather interesting to note that, in both sequels, the problems they suffer seem to have much to do with disconnects between the "source" material and their own contents. (That, and in the case of Tekkaman Blade II, the weird obsession with sex, which when you consider the magical naked transformations and the high female proportion of the cast, was apparently inevitable.) Neither series had exhausted its idea potential (at least not completely); someone had just stopped caring in the board rooms.
-Signing off.
Friday, December 5, 2008
High Concept: Space Knights
The central "Space Knight" concept is that a human(oid) either dons or is merged with some kind of super-high tech armor, and then becomes a tiny flying warship, capable of walking the street as easily as blasting space invaders whilst in space. The mind boggles-only the thought of shaking hands with Superman can really be scarier than shaking hands with a tiny interstellar warship, and the problem with the warship is that it's scary looking. Never mind that Superman could crush your hand into coal, at least he can smile at you while he's doing it.
Both Tekkaman/Teknoman and ROM are essentially exactly this concept. The only differences are in little niggling details such as:
- ROM uses space guns and space mitten-fists. Teknoman uses space swords and space whips and giant mega space shoulder blasters. (Win: Teknoman.)
- ROM kills (sort of not really) Dire Wraiths and Skrulls the whole way, leaving piles of ash throughout his travels, and leads Galactus to destroy his enemies' homeworld. Teknoman kills his friends and family because they've been brainwashed into Teknomen. (Win: ROM, if only for style points.)
- ROM comes from outer space. Teknoman comes from Earth, but was part of an exploration mission to the outer solar system. (Win: ROM.)
- ROM is able to journey across the entire universe, sometimes with help from others but apparently usually under his own power. Teknoman usually has to ride a rocket just to get into orbit, though once he's in space he can usually move pretty well. (Win: ROM.)
- ROM can fight space warships hand to hand. Teknoman can fight space warships hand to hand, and also fights space monsters in space hand to hand (ROM only really seemed to fight space monsters on the ground). (Win: Teknoman.)
- ROM must, if he ever wishes to become human again, undergo surgery which will more or less place his brain back in his body. Teknoman takes all of fifteen seconds of transformation sequence to go back and forth at will. (Win: Eh, take your pick.)
- ROM's world made many Space Knights, and he usually had them as allies, although he sometimes was forced to fight them. Teknoman's creators were the alien invaders and created many Teknomen, and he was usually forced to fight them (despite the majority of them being his family members). (Win: Teknoman.)
The thing that makes the Space Knights intriguing yet highly unsettling in both settings is still the fact that they're simply tiny warships in human shape with giant warship power. These guys split big battleships in half for the heck of it, and sometimes they break into enemy warships and go hand to hand with the pilots, apparently mostly for the heck of it. I know I'd get the heck out of any military, no matter how strong, that had to fight a few dozen Space Knights. Too much risk I'd get mitten-chopped/saber-chopped by some boarder, and that's assuming no explosive decompression.
Of course, the question one must always ask when faced with the Space Knight is: How can they be powerful enough to fight warships? And further, if the Space Knight can be that powerful, why don't they just put that technology into far bigger warships than a tiny person-thing?
Questioning it, though, is pointless (especially in the ROM setting, where ROM coexisted with the Hulk, and occasionally sparred with him). Space Knights are great fun, and they need to have more written about them.
-Signing off.
Monday, November 24, 2008
That Thing Seems Impractical...
Kinda cool, yeah? Of course, since this is the second Tekkaman, and the Japanese are very slavishly conventional and give every sequel guy an imitation of everything the original had, it means the original also had a Voltekker, right? So let's take a look:
BOOM! HEADSHOT! Heh heh heh heh.
So how does a little whirly fan blade shot from the forehead evolve into a gigantic multicolored storm of energy blasts fired from big shoulder weapons? The world may never know.
-Signing off.
Wednesday, November 19, 2008
Police Brutality
No, I'm not talking about any incidents that were in the news. Forget Rodney King.
Behold the worst case of police brutality I've ever seen.
I have this suspicion that one difficulty people had watching the first Tekkaman series has mostly to do with scenes like this one. Subject A, "George" (apparently that was his Italian dub name or something), breaks into an enemy warship and then starts smashing stuff. This is horribly cruel. He could easily have cut the warship in half from outside, and then the guys inside would have been resigned to a quick decompression death or vaporization depending on what exploded.
But no, he had to kill them to their faces.
Et tu, ROM?
-Signing off.
Friday, November 7, 2008
Goodbye, Lance.
Note to self: When a guy who is covered in magical armor says "You think so?" when you tell him he's the same old lame guy, run first, shoot later.
Also, HULKNOMAN SMASH! (Look at 1:50 to 2:00.)
-Signing off.
Monday, October 27, 2008
Super Robot Profiles: Tekkaman
Tekkaman is kind of an odd duck to be included in "Super Robot Profiles," as the series fails to meet one very significant aspect of my super robot definition: Size. Tekkaman (also known as Teknoman, and I may slip and call him that by accident for reasons I'll explain) is only marginally bigger than a human being. Primarily, this is because Tekkaman actually is a human being.
See, it's all through the powers of magic anime physics that he actually mass-shifts and transmutes himself into a towering, red and white metallic pseudosamurai. (Well, I don't really know about the original Tekkaman, although it sounds like it must have been reasonably similar to the one I'm familiar with.) If you're a fan of Western media, particularly comics, you may snort, but don't bother telling me it's goofy-it's hardly any goofier than a guy suddenly turning into a giant green invulnerable bodybuilder. And a big mecha samurai man certainly seems like it'd be more dangerous than some dumb lug. (Please disregard the inherent goofiness of the preceding sentence.)
I suppose that the series makes up to a small extent for Tekkaman's small size by including an actual giant robot, although not a "true" giant:
Of course, in the first Tekkaman, this is counteracted by the robot's sheer ugliness. It might not be such a bad idea to have Tekkaman riding around on a spaceship/robot (named Pegas or Pegasus, depending on whom you're asking) if he weren't so darned ugly.
A decade or so after Tekkaman came Tekkaman Blade. No, I don't know why there was such a long gap.
Tekkaman Blade, unlike its predecessor, looks FREAKING AWESOME. (cough) Even Pegasus looks like total awesomesauce, if a bit too Gundamy for my tastes. And it was a pretty good series, too.
See, unlike a lot of these series that I profile, I actually saw a good-sized chunk of Tekkaman Blade. To hear anime purists talk about it, it was horribly butchered... but it was still something incredible to my much-younger self. (And let's not even talk about what kind of effect it had on the psyche of someone I know...)
Looking back at this all these years later, this was a really retro dub for the time period (early-to-mid '90s). Also, calling Teknoman a "superhero" strikes me as somehow incredibly incongruous.
Teknoman (er, Tekkaman Blade) also made it into the Super Robot Wars games, which gives him extra super robot street cred. I mean, not that he needed very much, as he passes the requirements other than size with flying colors (he slaughtered stuff ten times his own size with less effort than swatting a fly, if nothing else, and if that's not super robot street cred, I don't know what is-in one episode, he shoots down a "nuclear missile" [not really a nuclear missile per se-it was something more exotic] that was as big around as a football field).
One more note: The original Tekkaman's full title was Tekkaman: The Space Knight. Why does that sound familiar?
-Planning on looking for Tekkaman Blade/Teknoman footage on YouTube in the near future, and signing off.