So much for that theory.(From the He-Man pack-in mini-comic "The Hordes of Hordak," admittedly with a tiny bit of sequential alteration.)
-Signing off.
Embracing the patently ridiculous since 1983.
So much for that theory.
I played for a while the other day, and had fun until level 30 or so, usually figuring it out reasonably easily. After about that point, I couldn't figure out a single puzzle without the walkthrough.
Micro-Face is a really amusing character, because he's got a scary mask and defeats villains by throwing his voice. Even Superman and Batman never pull such tricks the way this guy did on a regular basis. At least once, he never actually showed himself, and the crooks took care of themselves. And I'm not exaggerating.
The gameplay mostly involves building tanks with factories you capture and giving your tanks standing orders ("charge like a maniac," "retreat if hurt," and "hold this position"), and involves these rather charming graphics, though my sister compares the tanks to birds.
They even had to fire it out of a little moving shack which was designed to catch it. (Naturally, it was defeated by destroying the shack, although not before the plane killed some poor Dutch boy's father and his dog. And no, I'm not making this up.)
His observation that it's been growing quickly suddenly takes an absurd turn...
Putting his expertise, not to mention the narration, further into question is the fact that news of this sudden change is swiftly brought into the office by somebody else.
Things swiftly start to look rather like this story, but worse, since they don't have atomic spaceships and whatnot.
Not to mention that the option taken by the parties in that other story aren't even working here.
World leaders are forced to coordinate large-scale evacuation efforts, but traditionally vegetation-light areas are also succumbing.
Even mountain ranges offer no refuge; only one landmass and the oceans offer places to stay. (Never mind that the oceans have plant life too.)
Things are looking very bad. Then, suddenly...
Wait, what? What?
All of these problems have been caused... by a possibly teenaged girl/woman? (On the greatest planet in the universe!!)
I really don't know what else to say about this story, other than the fact that the reason behind all of it is really inventive, amusing, and absolutely terrifying, by the standards of its genre and time.
This game sees improved graphics, more diverse gameplay, and various other improvements, and its storyline builds on the previous one's. It also uses the same gameplay engine as a multiplayer version.
Yes, you read that right. This random bad guy, name of Sanglor (no, I don't know) destroys his island. His own island.
The reason they take the machine down on the dangerous voyage despite being its joint inventors is because each feels that he has absolutely nothing to lose.
Supposedly, it's based on some old game called Advance Wars, which I have no familiarity with at all.
-coming straight at me.
Which, it just so happens, was today.
Design a very spiky and sharp guy. (This is actually only moderately spiky.) Note the little curse-sealing thing hanging on the horn? That's treated as a "hat" by the game.
...but I think I might have maxed out my MissileCard on this one.
You can also give your robot many different kinds of axes.
You can also build a robot that I've talked about a few times...
Yes, I gave him a TV antenna, Gurren Lagann sunglasses (technically Simon's rather than the robot's), pirate hat, gun sword, and lightsaber. Even I have my weak moments.
A truly